Ideas, made tangible.

A selection of interaction design, visual systems, and websites I designed and built.

01Selected work

Self-directed digital experiences, from the first visual idea to the working interface.

Designed & built

momahadi.xyz/toys/rhizal Live Open full site ↗

CASE STUDY 01 · SOIL

Rhizal a field guide to the carbon underfoot.

A landing page for an imagined soil-carbon company that measures a full metre down. The hero is a stippled plate of one prairie grass: its roots grow in on load, and your cursor becomes a soil probe that lights up carbon-rich ground and reads out depth and organic carbon. Further down, sixteen cores fill with the carbon shallow sampling misses, and a halftone field map answers per acre.

Role
Design & creative development
Focus
Generative stipple, data storytelling, interaction
Format
Concept landing page · English
Year
2026
momahadi.xyz/toys/tidewell Live Open full site ↗

CASE STUDY 02 · CURRENTS

Tidewell a sea you can stir.

A landing page for an imagined ocean-forecasting company. The hero is a live current simulation: your cursor leaves a wake in the water, clicks drop drifter buoys, and the console below lets you scrub 72 hours of tide along a cable route.

Role
Design & creative development
Focus
Generative motion, data UI, interaction
Format
Concept landing page · English
Year
2026
momahadi.xyz/toys/cirrus Live Open full site ↗

CASE STUDY 03 · ASCII

Cirrus a GPU cloud drawn in glyphs.

A landing page for an imagined serverless GPU company. Every clip on the page is redrawn live as coloured ASCII by a WebGL shader, and the terminal demo, region pings and pricing all respond when you use them.

Role
Design & creative development
Focus
WebGL, motion, interaction
Format
Concept landing page · English
Year
2026
momahadi.xyz/toys/misregister Live Open full site ↗

CASE STUDY 04 · RISOGRAPH

MISREGISTER a print shop that shows its seams.

A website for an imagined riso print shop and Friday gig room in Old Dhaka. Every illustration is split into ink plates that slide into register, and the characters react when you touch them.

Role
Design & creative development
Focus
Illustration, motion, interaction
Format
Interactive website · English
Year
2026
momahadi.xyz/toys/preyoshi Live Open full site ↗

CASE STUDY 05 · প্রেয়সী

Preyoshi a mixtape with its own tape deck.

A nostalgic listening experience that turns five songs into tactile, playable objects. The interface borrows the rituals of a cassette deck without becoming hard to use.

Role
Design & creative development
Focus
Interaction, art direction, sound
Format
Interactive website · Bangla & English
Year
2026
momahadi.xyz/toys/woven-air Live Open full site ↗

CASE STUDY 06 · ঢাকাই মসলিন

The Woven Air a story told in threads.

An editorial website about Dhakai muslin, told through five collectible stamps. Each chapter uses motion, texture, and type to turn cultural history into something you can explore.

Role
Design & creative development
Focus
Editorial, motion, storytelling
Format
Interactive website · Bangla
Year
2026

02Motion reel

Illustrations and small animated pieces, cut together into one minute of moving work.

01:13

03Visual studies

Compact explorations of motion, colour, and mathematical form.

03 interactive studies